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2022-03-17 23:55:58 -04:00
Config current state of the engine 2021-03-07 01:28:57 -05:00
Content Streaming Audio + Video works! 2021-04-02 04:57:38 -04:00
Source moved character BP to CloudCam and extended it locally, level update,etc 2021-03-03 01:09:03 -05:00
.gitignore create .gitignore 2021-02-28 00:29:27 -05:00
README.md Update README.md 2022-03-17 23:55:58 -04:00
StreamTwo.sln current blueprints with working gravity for skeletalmeshes 2021-03-05 22:18:37 -05:00
StreamTwo.uproject Add new plugin (WIP) 2021-03-24 21:12:51 -04:00

StreamTwo

This will be the second Twitch stream. Hoping to do a lot more this time around.

Includes multiple Legend of Zelda maps (and assets - since they're small)

Setup

Install the other plugins.

Note for MoCap:

https://xsenstechnologies.force.com/knowledgebase/s/article/MVN-Unreal-Live-Link-Plugin-4-26-1?language=en_US

Some Blueprint work needs to be done to make compiled games recognize the Xsens hardware / protocol. See section 4.4 above.